FAL

The FAL is most commonly used by the Brazilian Militia in Takedown. The variant used seems to be a LAR that has been modified with the addition of surface-integrated rails.

It is unlocked at level 28 of Call of Duty: Modern Warfare 2's multiplayer.

The FAL is limited to semi-automatic fire in both singleplayer and multiplayer. This means it isn't the best rifle to use at close ranges, despite being very powerful. Recommendations to improve the close-quarters ability of a class using an FAL include using the shotgun attachment, or carrying a shotgun as a secondary weapon. Machine pistols, such as the Glock 18, may work as well. A good strategy for using the FAL is to have an ACOG/thermal sight equipped, making it a rather effective mid range sniper rifle, having 20 rounds per magazine along with quick reloading. It is not as effective as a long range sniper rifle as it takes three shots to kill at long range and the shooter must pause briefly between shots to let recoil settle in order to be accurate giving the target a chance to find cover or escape. For those seeking such a rifle, it is suggested to use the M14 EBR, as it is similar to the FAL in gameplay. Because of the FAL's damage of 35-50, stopping power has minimal effect. It will always be a 2 hit kill at close range, and a 3-hit kill at long range, regardless of stopping power, with the exception of direct 1hit headshot kills at close range, and 2 headshots at long range. For this reason, another tier 2 perk is recommended for this weapon. Having a silencer attached may also make it an effective stealth rifle since with the silencer will only give minimal negative effects compared to the other sniper rifles. Its very good with Sleight of Hand and Steady Aim.